Retro Game Consoles – Sega Genesis
The design was to allow backward compatibility with existing 16-bit games while allowing users to take advantage of the 32-bit power. However, Sega goofed on several fronts:
1) The 32-bit games released did not meet the expectations of what was expected from a 32-bit system.
2) The device was rushed to out to meet the Christmas 1994 market and suffered from many issues with compatibility.
The device is largely considered a failure. BY the release of Sega Saturn in 1996, there was only about 40 games produced for the console.
In 1992, Sega release the Sega CD add on. The device was intended to retake lost market share from the release of the SuperNES game console released by Nintendo in 1991.
However, the Sega CD cost US$299.99 with very few games available to make use of the device. As a result sales suffered. However, the Sega CD faired better than the Sega 32X with about 150 titles being released before the add on was terminated in 1996.