Amiga Framegrabber — Video Game Peripherals — eGames.com Video Game Wiki


Amiga FrameGrabber

Company: Progressive Peripherals & Software, USA
Date: 1988
Amiga: any Amiga
Interface: parallel port
Autoconfig ID: ID2129 / 9

 

Amiga Framegrabber
Realtime Digitizing In 1/60th Of A Second – But Transferring The Image To The Amiga Takes Several Seconds
Separate PAL And NTSC Versions
Supported NTSC Resolutions Are 320×200, 384×240 (Overscan), 320×400, 640×200, 640×400
Can Digitize In Colour (Except In 640×400) In 2, 4, 8, 16, 32, 64 (EHB) Or 4096 (HAM) Colours, In 16 Grays Or In Definable Pseudo Colours
Uses Its Own Built-In RAM To Digitize
External Control Knobs For Intensity (Brightness), Hue (Colour Bias) And Saturation
Composite Input (RCA Connector)
Connects To The Parallel Port (Centronics) And Between The Monitor And The RGB Port (2x DB9)
External Power Supply

FrameGrabber 2.0 Software
Pre-Digitizing Options:
Over Sampling – Digitize An Image Any Specified Number Of Times Up To 50 And Combine Them Into A Composite (Gives Far Better Results Than A Single Capture)
Multiple Exposure – Gives Two Samples
Mirror Image
Weighted – Modifies The Automatic Contrasting Performed
Auto Zone – Improves Image Quality In The Center At The Expense Of The Border Areas
These Options Can Be Combined In A Variety Of Ways
Post-Digitizing Options Include: Edge Detection, Sharpening, Averaging, Photographic Negative
Slow-Scan Mode – Digitize A Still Object Through The Supplied Colour Wheel With A Black And White Camera
Supported File Formats:
IFF, IFF24, RAW
DV21 (DigiView Gold’S 21 Bit Format)
Brush (For Areas Smaller Than The Screen)
Palette (For Saving Only Colour Information)
LUT (Contains Information For The Pseudo Colour Option)
ANIM